Welcome to the Official Rodina Wiki!
Rodina is a procedural space game created by Brendan Anthony. Released in early access on December 13, 2013, Rodina supports numerous game features such as a full scale solar system, 4 planets, 50 large scale asteroids and over 45,000 smaller asteroids orbiting the star Zorica. Along with seamless transitions from space to a planet's surface, a major focus of Rodina is the lack of loading screens to provide an immersive experience.
- Full-scale, procedural solar system
4 full-size planets, 50 randomized major asteroids, something like 45,000 minor asteroids, and one enormous star!
- Seamless planet landings
Fly straight down to a planet surface from orbit, get out, and walk around
- Combat with alien ships
Several different alien ship types, and 5 different weapon types, including heat-seeking missiles
- Customizable ship interiors
Easily personalize your ship’s layout and share your design with other players
- A Story and Background fiction
As told through books, emails, and logs
- Cockpit mode
Control your ship from 1st person in the pilot's seat, or 3rd person behind the ship
- Ship fires
Extinguish fires ablaze in your ship from damage or risk destruction
- More features to come